Doom Reavers have always been an expensive unit, points wise, to put on the table. But with MkII, that’s been lessened – they’re a respectable PC:6, and FA:2 now. They used to be FA:1, and 100pts.
I finally got off me arse and painted these models, after buying them over 2 years ago. They’re decently detailed, so take a fair amount of time to paint, but I think I still did the 6 of them in under 10hrs – a long time for me – about 1.5hrs each guy. I painted their red plate armour with GW Foundation paint – Mechrite Red – the best red paint I think I’ve ever used. It’s opaque, easily tinted to be deeper than out of the bottle (which has a bit of an orange hue to it). Did I mention it’s opaque? Not many reds are, which has kept me away from red army paint schemes, because I hate painting multiple coats to get a solid colour. I’ll do it with the ‘jacks, but not much else – I’ve got a thousand more guys to paint.
The centre core of green on their swords represents the glowing evil that they contain. The swords drive their users mad, and give them their berserking ability, the ability to make an attack against a model in melee if they destroy an opponent with a previous attack. As you can see, this could lead to alot of freakin’ free attacks if you plow into enough opponents, which is possible with their 2″ reach. But these extra attacks must be directed at friendlies if there are no remaining opponents around!
Love the models, love the fluff – can’t wait to try them out on the table.
Points on the table (MkII): 6 Time to paint: 9hrs
Spd: 6 Str:7 Mat:7 Rat:7 Def:13 Arm:14 Cmd:7 – Abominations, Advance deployment, Fearless – Fellblades are magical with reach and Weapon Master